Team building for game studios
The best team building for a game studio is something other than another game: a cocktail or coffee kit shipped to every developer, artist and QA tester, an improv class, or a hosted quiz where knowing games gives no edge. Book it after a milestone or once the launch patch is out, in work hours, never during crunch.
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Game developer team building activities
People who make and test games all week enjoy a change of format. Each runs about 60 minutes with a live host, and prices are live from our catalog.
Kits and tastings: hands busy, screens off
A kit ships to each person's home and a live expert leads the group on your video call. Nothing to win, nothing to test.
Virtual / HybridLive hostKit
Starting at $115 USD / person
Mixology Cocktail Trio
Craft three cocktails with a live mixologist. A launch toast for guests 21 and over.
1 hourVirtual / HybridLive hostKit
Starting at $105 USD / person
Coffee Tasting
Taste and compare coffee with a guide and a pour-over carafe in every kit. No alcohol.
1 hourVirtual / HybridLive hostKit
Starting at $90 USD / person
Hot Chocolate Bomb
Make and decorate your own cocoa bombs with premium chocolate. A cozy winter pick with no alcohol.
1 hourVirtual / HybridLive hostKit
Starting at $91 USD / person
Wood Burning
Burn your own design into wood with a guide. Good for artists. US and Canada only, needs a 120V outlet.
1 hour
Live hosts, not another game night
Competitive, but knowing games gives nobody an edge: rounds on surveys, film and music, or improv where everyone starts cold.
Virtual / HybridLive host
Starting at $38 USD / person
Improv
Guided improv games that build trust and quick thinking. Nobody has practiced this one at work.
1 hourVirtual / HybridLive host
Starting at $39 USD / person
Fun-Filled Feud
Survey-based rounds with rotating teams, so devs, artists and QA end up on the same side.
1 hourVirtual / HybridLive host
Starting at $34 USD / person
Blockbuster Bash! The Ultimate Film Quiz
A host-led film quiz with clips and themed rounds, played live on each person's phone.
1 hourVirtual / HybridLive host
Starting at $56 USD / person
Mystery Mixtape
A high-energy music quiz with a live host. The audio team finally gets home advantage.
1 hour
Want a show nobody has to play? Book a virtual magic show. Planning for a whole tech company, not just the studio? See team building for tech companies.
Everyone who ships the game, not only the core team
A studio is many crafts with different days. Mix them on every team, and invite the people who usually get left off the list.
Programmers
Gameplay, engine and tools. They like a puzzle but get enough of them. For tech-wide ideas, see team building for engineers.Artists and animators
They draw all day on a tablet. A wood burning or cocktail kit puts real tools in their hands.Game and level designers
They write rules all day. Improv lets them play without designing anything.QA testers
Often at another site or on contract, and rarely invited. Play is their shift, so give them a kit.Community and player support
They hear every player complaint first. An hour with the devs who fix them goes a long way.Producers and audio
Producers usually book it, so let the host run the hour and play too. Audio wins the music quiz.
When to book: milestones, launches and patch cycles
A studio's calendar runs on milestones and release dates. Book the hour just after one lands.
Example: a March 2027 launch party
For a celebration on Thursday, March 11, 2027:
- Hosted game: book by Thursday, February 25, 2027
- Kit, US addresses: book by Thursday, February 18, 2027
- Kit, Canada or abroad: book by Thursday, February 4, 2027
Milestone
The week after a milestone is signed off
Alpha, beta or a vertical slice is approved and the next sprint hasn't ramped up yet.After launch
Two to three weeks after launch
Once the first patch is out and player reports slow down, ship a kit to everyone who worked on it.Live game
The quiet week after a season or update goes live
Live teams run on a content calendar. The week after a drop is the one with room.New project
When a new team spins up
People from three old projects on one new one. A mixed-team game helps them meet properly.Skip
Launch week, submission windows and the push to a milestone
Nobody wants an event on top of a deadline. Book the hour for after it.
Team building is not a crunch fix
An event can say thank you after a hard stretch. It can't make one easier while it lasts. Five ground rules.
- After the push, never during it. If the team is working long hours, the kindest event is no event. Put the celebration on the calendar for after.
- In work hours. A Thursday afternoon slot, not a Friday night after a long week.
- Opt in, cameras optional. Say what it is and how long it runs, and nobody is marked absent.
- It is a thank-you, not a fix. An hour of fun says thanks. It doesn't replace time off after a hard stretch.
- Invite everyone who shipped it. QA, community, contractors and people at other sites, where their contracts allow.
One studio, several time zones
Remote studios rarely share a working day. Two slots cover most teams, and kits go to every home.
Americas and Europe
9 am Pacific
That is 12 pm Eastern and 5 pm in London while the US and UK are both on winter time.Asia-Pacific
Run it again at 3 pm Pacific
In the northern winter that is 10 am the next morning in Sydney. Same format, booked as a second event.Kits
Every kit goes to each home
Continental US shipping is included; Canada, Alaska, Hawaii, US territories and international addresses cost extra. See global kit shipping.
More on scheduling across regions in global team building.
What it costs for a team, a studio or the whole company
Hosted games are a package for the group that grows in steps, so the price per head falls as more people join. Kits are a base fee plus a price for each kit.
| Activity | 20 people | 50 people | 100 people |
|---|---|---|---|
| ImprovHosted improv class | 20 people$950 | 50 people$1,350 | 100 people$1,350 |
| Fun-Filled FeudHosted game, rotating teams | 20 people$975 | 50 people$1,195 | 100 people$1,635 |
| Coffee TastingKit workshop, shipped to each person | 20 people$2,159 | 50 people$4,829 | 100 people$9,279 |
| Mixology Cocktail TrioCocktail kit, guests 21+ | 20 people$2,359 | 50 people$5,329 | 100 people$10,279 |
Totals for the whole group from our live catalog prices, with continental US kit shipping included. Several studios or a publisher-wide event? Get a free quote.
Team building for game studios: questions
What is good team building for game studios?
Something other than another game. A cocktail, coffee or craft kit shipped to every developer, artist and QA tester with a live host on your video call, an improv class, or a hosted quiz on surveys, film or music where knowing games gives no edge. Book it after a milestone or once the launch patch is out, in work hours, never during crunch.
What game developer team building works for people who play games all day?
Pick formats that use different muscles. Kits get people off their screens, improv puts everyone at the same starting line, and survey, film or music rounds keep it competitive without rewarding game knowledge. QA testers in particular play for a living, so a game night can feel like another shift.
When should a game studio schedule team building?
The week after a milestone is signed off, two to three weeks after launch once the first patch ships, the quiet week after a live update, or when a new project team forms. Avoid launch week, submission windows and the push to a milestone.
Can team building help a team that is in crunch?
Not during it. An event on top of long hours is one more thing on the calendar. Book the celebration for after the deadline, in work hours, and treat it as a thank-you, not a substitute for time off.
How does a remote studio across time zones do one event?
Run it twice. A 9 am Pacific slot reaches the Americas and Europe, and a 3 pm Pacific slot reaches Asia-Pacific the next morning. Kits ship to every home, with extra shipping for Canada, Alaska, Hawaii, US territories and international addresses.
How much does team building for a game studio cost?
Hosted games are a package for the group, and kit workshops are a base fee plus a price for each kit. Improv is $38 a person for a group of 25. Coffee Tasting is $89 a person plus a $379 base fee. Every card on this page shows its live price, and you see the full total before you book.
How far ahead should we book a launch celebration?
About 2 weeks for a hosted game, 3 weeks for kits going to US addresses and 5 weeks with anyone in Canada or abroad. For a celebration on Thursday, March 11, 2027, book a hosted game by Thursday, February 25, 2027, US kits by Thursday, February 18, 2027 and kits with guests abroad by Thursday, February 4, 2027.
Keep planning
Team building for tech companies
Company-wide events for distributed teams across time zones.
ExploreTeam building for engineers
Puzzle formats, no forced sharing, cameras optional.
ExploreGlobal team building
Time-zone scheduling, international kit shipping and language-light games.
ExploreVirtual magic show
A live magician on your video call, for a launch party nobody has to play.
ExploreVirtual launch party
A run of show, prices and book-by dates for celebrating something that shipped.
Explore
