Ice breakers: 40 icebreakers for work, sorted by situation
Ice breakers are short questions or activities that get a group talking before the real agenda, usually in 5 to 15 minutes. Here are 40 we wrote for work, sorted by the room you're in.

The best ice breakers for each situation
Find your room and run the pick. Each one links to its steps, size and a line to go first.
| Situation | Run this |
|---|---|
| First meeting of a new team | Road trip roles10 min |
| A new hire's first week | What I wish I'd known10 min |
| Client or cross-team kickoff | What people ask me for10 min |
| Weekly team meeting | A number from my week3 to 5 min |
| Friday wrap-up | Message to Monday3 to 5 min |
| Five-minute video opener | Recommendation drop3 min |
| Hybrid meeting | Room-to-remote handoff5 min |
| A quiet or introverted team | Fortune for your neighbor5 min |
| A team spread across countries | Three clues to my hometown10 to 15 min |
| All-hands of 200 | Applause poll2 to 3 min |
| Conference or offsite arrival | Ask and offer wallRuns through the break |
| Training day | Clock partners5 min to set up |
| Brainstorm or creative workshop | Uses for a paper clip5 min |
| A manager's first meeting with the team | What I'm still learning5 min |
| Holiday party on video | Mug toast3 to 5 min |
Not on the list? Four questions decide the right one:
- How many people? Up to about 15, everyone can take a turn. Past that, pick something everyone does at once, or split into pairs and tables.
- How much time? A weekly meeting gets 5 minutes. A workshop or a new team's first meeting can spend 15.
- In the room or on video? Video openers need chat or a shared screen. Hybrid ones need a way for the remote people to go first.
- How well do people know each other? Strangers need low-stakes prompts. A team that's worked together for years can handle a little more story.
What is an icebreaker?
An icebreaker is anything said or done to get a group past the awkward start of a meeting, class or event. The word also names a ship that cuts a channel through ice so others can follow, which is the same idea. At work, it's usually one round of a question or a quick game before the agenda.
40 ice breaker games and activities, by situation
Every one is opt-in and work-safe, and none needs anyone to share something personal.
Ice breakers for a new team or a new hire (7)
People who barely know each other. Pick something that shows how people work, not just what they like.
Meeting openers that take 5 minutes or less (7)
For the weekly team meeting. One round, one answer each, then the agenda.
Icebreakers for video calls and hybrid meetings (7)
Built around the chat box and the screen, so cameras-off people can play too.
Icebreakers for large groups and all-hands (4)
Past about 15 people, a go-around takes too long. These need no turns at all.
Running something bigger? Our large group icebreakers page has 35 more for 30 to 500 people.

Icebreakers for workshops, trainings and offsites (8)
Openers that warm people up for the work of the day, not just the mood.
Icebreakers for managers to open the room (7)
When the boss runs the opener, going first and keeping it light matters even more.
Opening a leadership offsite instead of a team meeting? See our leadership icebreakers.
How to run an icebreaker without the cringe
- Keep it short: 5 minutes for a meeting, 15 at most for a workshop. Stop while it's still fun.
- Go first yourself, with a short answer, so everyone hears how little they need to say.
- Let anyone pass, out loud or in chat, with no follow-up question.
- Explain the rules in under 30 seconds. If it needs a slide, it's too complicated.
- Above about 15 people, use pairs, tables or breakout rooms instead of a go-around.
- Tie it back to the meeting in one line, then move on to the agenda.
Not sure what to say? Read this out, filling in the brackets:
Before we start, a five-minute warm-up. Here's the question: [your prompt]. I'll go first so you can hear how short an answer can be: [your answer]. We'll go in the order on screen, and passing is fine, just say pass. Over to you, [first name].
Thanks, everyone. I heard a lot of [one thing you noticed]. Let's carry that into the first item: [agenda item].
Icebreakers to skip at work
- Forced personal stories. Biggest fear, most embarrassing moment, family questions. Nobody should have to disclose something to take part.
- Touch and blindfolds by default. Linked-arm and blindfold games suit an opt-in group that chose them, not a Monday meeting. Offer a seated role for anyone who wants one.
- Baby photos and looks. Anything about age, appearance or bodies puts people on the spot.
- Party games with drinking roots. They tend to steer toward confessions, even in a work edition.
- Cold-calling one person. Name the order up front, or let people answer in chat, so nobody is surprised.
More icebreakers by type
Want more of one kind? Each of these goes deeper.
- Icebreaker questions: questions to ask a group, with no game attached
- Funny icebreaker questions: lighter questions, with a random question generator
- Weird icebreaker questions: odd, harmless questions for a team that likes them
- Icebreaker games for team building: 40 games, virtual and in person
- Large group icebreakers: openers for 30 to 500 people
- Leadership icebreakers: openers for leadership teams and offsites
- Icebreaker bingo: a free bingo card generator
- Two truths and a lie: the classic, with rules and variations
- Name games: for the first day, when nobody knows names yet
- Get to know you games: for new teams and new hires
- Check-in questions: one-question openers for recurring meetings
- Team meeting games: short games for the start of a meeting
- Intern icebreakers: games and openers for an intern program
- Question games: games built around asking questions
- Seasonal icebreakers: holiday and season-themed sets
When the icebreaker is the whole event
For an onboarding cohort, a client mixer or a team that has never met, a structured event does the work of an icebreaker for a full session. Virtual networking events pair people up in timed rounds, and our new hire onboarding page lists live-hosted games for a new group's first weeks.
Speed Networking runs on its own networking platform, not Zoom, in about 45 minutes. Bingo and Beyond is a 60-minute hosted game: warm-up team challenges, then a bingo finale. Book about 2 weeks ahead, and teams split across time zones can book two sessions.
Two ways to break the ice for a whole group, with today's prices. Get a free quote with your date and headcount.
